## Monday

Math 7 -- Game Planning -- Code.org / / Activity -- Functions, Contracts, Domains, and Range

Math 8 -- Game Planning -- Code.org / / Activity -- Functions, Contracts, Domains, and Range

Math 6 -- Game Planning -- Code.org / / Activity -- Functions, Contracts, Domains, and Range

English 7 -- Gallery tour -- present diorama, poster, or commercial

English 8 -- Gallery tour -- present diorama, poster, or commercial

**LESSON OVERVIEW**

Contracts provide a way for students to better understand
and discuss functions. Through this lesson, students will look at known
functions and come up with the contracts that describe those functions.

**LESSON OBJECTIVES**

**Students will:**

- Describe
a function in terms of its name, domain, and range.
- Create
contracts for arithmetic and image-producing functions.

**Lesson Overview Slides**

**What's in a Contract**

**Activity: Contracts**

**\Wrap-up**

**ANCHOR STANDARD**

**Common Core Math Standards**

**F.IF.1**: Understand that a function from one set (called the domain) to another set (called the range) assigns to each element of the domain exactly one element of the range. If f is a function and x is an element of its domain, then f(x) denotes the output of f corresponding to the input x. The graph of f is the graph of the equation y = f(x).

## Tuesday

Math 7 -- Game Planning -- Code.org / / Activity -- Defining Variables and Substitution

Math 8 -- Game Planning -- Code.org / / Activity -- Defining Variables and Substitution

Math 6 -- Game Planning -- Code.org / / Activity -- Defining Variables and Substitution

English 7 -- Begin Rhythm & Flow -- Learn Garage Band -- Found Poem

English 8 -- Outsiders Movie -- compare and contrast to novel

Create a timeline of the major points of the movie and novel to compare

Timeline will serve as a tool for comparing and contrasting the movie and the novel as an essay

Rubric for Outsiders Media Comparison

Create a timeline of the major points of the movie and novel to compare

Timeline will serve as a tool for comparing and contrasting the movie and the novel as an essay

Rubric for Outsiders Media Comparison

## Defining Variables and Substitution

##
**LESSON OVERVIEW**

In this activity, students will learn to define variables that can be used to reference values and expressions. Once defined, their variables can be used repeatedly throughout a program as substitutes for the original values or expressions.**LESSON OBJECTIVES**

**Students will:**

- Define variables by giving them a name and assigning them a value or expression.
- Use variables within Evaluation Blocks.
- Describe a situation where using variables as substitutions for values or expressions is more efficient.

**What's in a Contract**

**Vocabulary**

**Define**- associate a descriptive name with a value**Variable**- a container for a value or expression that can be used repeatedly throughout a program

Activity Link

Common Core Math Standards

###
**6.EE.4**: Identify when two expressions are equivalent (i.e., when the two expressions name the same number regardless of which value is substituted into them). For example, the expressions y + y + y and 3y are equivalent because they name the same number regardless of which number y stands for.

**6.EE.4**: Identify when two expressions are equivalent (i.e., when the two expressions name the same number regardless of which value is substituted into them). For example, the expressions y + y + y and 3y are equivalent because they name the same number regardless of which number y stands for.**Getting Started**

**Activity: Defining Variables and Substitution**